This project was a continuation on my other body part
projects. In this one I had to model a foot and then combine all the elements
to form the body. For the foot, I used the same tactics that I used for making
the hand. I started with a cube, shaped it to the foot. Added edge loops where
needed, to give more definition and then created the ankle hole and toe
webbings and holes. I formed the foot further, trying to add in indentures
where the foot arches and falls against the ground. I also tried to add in more
cushion on certain areas of the foot around the toes, side of the foot, and
heel. I formed the toes last and separately, by using the finger technique and
creating them out of a cylinder, shaping them and then duplicating, and
combining. Although I was aware her toes weren’t all the same shape, so I
formed the arches on the knuckles of the smaller toes by pulling up and forward
on a top edge on each toe.
Later when combing all the elements of my female body
together I first imported everything I needed (hands and feet) and then I began
attach in the necessary areas. I only worked with half the model making it
easier. Deleting all my old image planes
I imported new ones that included the entire body, and lined them up. I resized
my body, hand and feet to the picture reference to make sure everything was in proportioned.
I lined up and clean-up a few edges and then mirrored over the geometry of the
whole thing which perfectly fit together and merged in one move.