These chapters were pretty straight
forward. Chapter 2 taught us how to create a solar system and animate it. By
doing so we explored the different menus in Maya and familiarized ourselves
with animation basics and modeling basics. I learned a lot about channels and
attribute menus and how to manipulate them to get precise results. In chapter
3, we explored these concepts further but concentrated on modeling, as we
constructed a toy box for this tutorial. This section taught us a technique on
setting up image planes (I later discovered a different way after some digging
on the internet), and also how to manipulate primitive forms.
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