Monday, May 28, 2012

Intro. Autodesk Maya 2012: Chapter 2 & 3






These chapters were pretty straight forward. Chapter 2 taught us how to create a solar system and animate it. By doing so we explored the different menus in Maya and familiarized ourselves with animation basics and modeling basics. I learned a lot about channels and attribute menus and how to manipulate them to get precise results. In chapter 3, we explored these concepts further but concentrated on modeling, as we constructed a toy box for this tutorial. This section taught us a technique on setting up image planes (I later discovered a different way after some digging on the internet), and also how to manipulate primitive forms.



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